Safe Crackers
Safe Crackers
Dive into the world of fast-paced safecracking with Safe Crackers! Armed with nothing but your wits and a mysterious one-button gadget, you’ll spin, time, and crack your way through increasingly challenging safes whilst uncovering quirky treasures.
A single button stands between you and glory, are you ready to become the ultimate safecracker?
Controls
X - that is all! Note - on some controllers this may map differently, on an xbox controller PICO's X key maps to B, for example.
About
My submission to the 2024 1-Button Game Jam. Built using PICO-8. I had two goals in this jam:
- Improve my understanding of trigonometry in the context of game development; hence the circle based mechanics.
- Get more familiar with PICO-8:
- Memory. Whilst I didn't end up doing anything too advanced in this game with memory, my research during the jam means I have a much better understanding of how PICO handles memory having used tools like Memsplore.
- Graphics. early versions of this game had me playing around with patterns in PICO, inverting the fill pattern by poking the correct memory address and then bit-shifting the pattern in memory to emulate the feel of a rotating dial. Ultimately I couldn't get the effect I wanted so this never made it into production, but it was fun nonetheless!
I built out two modes (story & endless) as part of this, the story mode was an excuse for me to explore adding more "dials" onto the screen at any one time to see how this would work from a gameplay perspective.
I had a lot of fun with this jam and I learnt a lot, so I hope you enjoy playing!
Info & Credits
Dialog library from this PICO-8 cart by: Rusty Bailey
Chat-GPT was used for helping with some of the coding and padding out dialog.
Colour-blindness was tested using Coloroblis
Many thanks to everyone who helped play test!
Published | 13 hours ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Gleemb |
Genre | Action, Puzzle |
Made with | PICO-8 |
Tags | Arcade, Casual, Endless, one-button, PICO-8, Retro, Short, Singleplayer |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Touchscreen, Smartphone, Playstation controller |
Accessibility | Color-blind friendly, One button |
Comments
Log in with itch.io to leave a comment.
Pretty good game.
The font is a bit hard to read. In early 2024 I've made a game that used similar font and got a lot of feedback from friends about text readability. After that all my future games use modern fonts. It is a question whenever you want to sacrifice user experience for an artistic vision or not. In my opinion keep this game as is, but in future try to plan around more readable fonts.
Thanks for playing and for the feedback! Yes agreed the font isn't easy to read unfortunately it's the PICO-8's default font, and loading in a custom font is a whole process unto itself! Will keep in mind for future games :)
Wow, that's really gooood. Many great ideas, and a flawless execution. I first got to 64 in endless mode and then discovered the story mode, which is awesome. The double action is crazy, I solved a few of them but it ends up being super hard :D :D
Congratulations!!